![]() Essentially, cards and decklists that can’t transfer directly will be converted into one of the new game’s many currencies that can be spent on new singles. ![]() Players’ collections will make the migration through a transfer process that will be outlined in detail closer to Live’s going, well… live. The Pokémon Company has already announced that Live will effectively replace its predecessor, with the mobile app and desktop client officially ending support prior to the new game’s launch. Opinions of Pokémon TCG Online are marred by a glut of bugs and glitches that have been left untreated, a tutorial long out of date with the current state of the trading card game and missing features that players have come to expect as part of a baseline digital experience. The existing Pokémon Trading Card Game Online was developed and is maintained by Dire Wolf Digital, which has adapted several board games to PCs, including Root, Sagrada and Reiner Knizia’s Yellow & Yangtze. Pokémon TCG Live is being developed and published by The Pokémon Company with no other teams - specifically any with experience creating digital card games - officially tied to the project, as of yet. We’ll have more to share soon on timing for both this testing period and the full launch of Pokémon TCG Live.” The o fficial Pokémon TCG Twitter account announced the delay on November 4th, saying the mobile soft launch in Canada and global open beta for desktop users were rescheduled for 2022 “to provide Trainers with a more polished experience. The pushback, which also affects several planned soft launches for mobile devices, will ostensibly provide the development teams time to finish the game. ![]() Pokémon TCG Live, a new digital client for the pocket monster trading card game announced less than two months ago, has been delayed until 2022.
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